Goldtooth is Hiring!

We’re always on the lookout for new talent to join our creative team whether you have years of experience under your belt or have just graduated from school and are starting out your career. Below is a list of our current job openings, but if you don’t see what you’re looking for, we will hold onto your application for any future openings.

About the Studio

“We are storytellers.” Goldtooth Creative was founded on these words in 2008, and we have been guided by them ever since.

Based in Vancouver, Canada, Goldtooth is a boutique production studio and creative agency who specializes in trailers and cinematics for the games industry alongside narratively-driven film and television projects with a strong 3D animation and VFX component.

Working at Goldtooth

At Goldtooth, we pride ourselves on supporting each other as artists and visionaries while developing a team who are passionate about creating the most engaging and visually spectacular films.

Our doors are always open and we want our team to feel comfortable being themselves while collaborating and contributing their creative abilities to our exciting projects.

Current Career Opportunities

IT Systems Manager

The IT Systems Manager will have the overall responsibility overseeing the maintenance, operation, and improvement of Goldtooth software and hardware. This person will work closely with the IT Systems Engineer as well as the Head of Studio to develop long term plans and determine and prioritize immediate technological needs. This person will oversee and plan all technological updates, changes to ensure no minimal system downtime. This role will also work closely with other department heads to ensure their unique needs are met and any and all changes are scheduled to be minimally disruptive. We are looking for someone who is not just a master of technology, but someone who is also a creative planner and excellent communicator.

Find out more

Pipeline TD

We are looking for a Pipeline TD to join our Vancouver studio on various exciting new projects. The ideal candidate will have a good understanding of CG Workflows and the ability to solve Technical problems in Maya, Nuke, Houdini and others. The Pipeline TD will be assisting multiple teams and departments to troubleshoot issues and lend support.

The Pipeline TD should also have a passion for CG Art and want to understand what artists are doing day to day, for example, opening programs and getting hands-on with Animation, Lighting, and Compositing to understand what’s happening on the floor.

If you enjoy solving problems, working with others, and building a solid foundation for your team to build on, then this role may be perfect for you.

Find out more

Rigging/CFX Supervisor

The Rigging/CFX Supervisor leads by example and sets the quality standards for all rigging and cfx departments. They will coach, guide and provide feedback to artists ensuring detailed and high quality work is delivered to other departments in the pipeline.

The Rigging/CFX Supervisor will also establish themselves as a key member of the leadership team and build relationships with all Supervisors and Leads. They will develop cost effective bids and take an active role in the development of our rigging technology.

In addition, the Rigging/CFX Supervisor will play a hands-on role and work closely with animators to design a set of controls that support all of the desired range of poses and behaviors. Scripting is often used to construct more sophisticated rigs, so you must have good programming skills.

Find out more

Unreal Technical Artist

We're looking for a Vancouver based Unreal Technical Artist who has experience with the Maya/Unreal pipeline. The ideal candidate will know how to move assets to and from each program as well be able to assist the pipeline team in establishing tools and workflows for the studio.

Find out more

Mid – Senior Rigging TD

We’re looking for a Senior Rigging TD to join our Vancouver studio on various exciting projects. You will be working alongside our CG Supervisor to create controls for digital characters. You will also be working closely with our Animation team to design a set of controls that support all of the desired range of poses and behaviors required for these characters.

Find out more

Character & Environment Modeler

We’re looking for Character and Environment Modeling Artists to join our team as soon as possible on an exciting project. As a Character Modeler you will be responsible for creating high-resolution models (with UV's) for a cartoon-based character. You will be provided concept art as reference. As an Environment Modeler you will be responsible for backgrounds and scenery. You will create 3D models with texture, color, and lighting.

Find out more

Senior Producer

The Senior VFX/CG Producer at Goldtooth manages the production from the beginning to the end, working in partnership with the Director and reporting to Studio Upper Management for all deliverables. This position is accountable for the daily maintenance and adherence to the production schedule, for the management of the production budget and responsible for communicating regularly with the Client to ensure deliverables are on time, on budget, and on target.

Find out more